Financial literacy campaign with one of Canada’s largest banks to be broadcast on Gamelancer’s TikTok network

TORONTO, July 12, 2022 / PRNewswire/ – Gamelancer Gaming Corp. (CSE: GMNG) (OTCQB: WDRGF) (FRA: 64Q) (“Gamelancer” or the “Company”), a mobile -focused entertainment company that provides access to brands to the global gaming audience through its channel owned and operated, is pleased to announce that it has partnered with one of the of Canada largest banks to curate and broadcast a short-form video financial literacy campaign on its TikTok channels. Gamelancer owns not only the largest gaming network on TikTok Canadabut the largest multi-channel gaming network on TikTok in the world.

Gamelancer logo (CNW Group/Gamelancer Gaming Corp.)

Gamelancer logo (CNW Group/Gamelancer Gaming Corp.)

Produced by Gamelancer Studios, the financial literacy campaign will feature short-form video content curated to help the GenZ gaming audience with the right information to make informed decisions when opening their first checking accounts, choosing a credit card and other personal financial options. The campaign will be geolocated to Canada when broadcast, and shot the content with GenZ players and influencers from Vancouver place.

“The 24,000,000+ GenZ gamers in the Gamelancer TikTok network are increasingly relying on their online community to assist them in making important decisions, such as which financial institution to buy, car insurance and even a mortgage, players GenZ gathers a lot of information informing that decision from their online peers and the platforms on which they spend time.Through in-house produced content, curated by Gamelancer Studios at Vancouverwe work with financial institutions to help them connect with the GenZ community with the number one downloaded app and the most popular website in CanadaTikTok. ” – Jon DwyerChairman and CEO, Gamelancer Gaming Corp.

About Gamelancer Gaming

Acquired by Wondr Gaming, Gamelancer Gaming Corp. is a growing social media network dedicated to mobile gaming – generating more than 1.2 billion monthly video views across its 27 owned and operated channels. With over 28,400,000 followers on TikTok, Instagram, and Snapchat, most of which are located in the US, Canadathe UK, and Australia, Gamelancer sells direct and programmatic media across its network of the world’s largest brands. Using advanced user data analytics, we provide our audience with curated content relevant to the GenZ and Millennial gaming community, allowing unparalleled brands access to TikTok’s largest gaming media inventory, Instagram, and Snapchat. Gamelancer also earns money on various Snapchat Discover channels with monthly recurring revenue in partnership with Snapchat.

The Canadian Securities Exchange or its Market Regulator (as defined in the Canadian Securities Exchange policies) does not accept responsibility for the adequacy or accuracy of this release.

Expected Information

This news release contains forwardlooking for statements and forwardseeking information within the meaning of applicable security laws. These statements relate to future events or future performance. All statements except statements of historical fact may be forward -lookinglooking for statements or information. More specifically and without limitation, this news release contains forwardseeks statements and information related to the future business of the Company, the potential of the Company’s products and services, additional business from the Company’s clients, industry insights and potential and other matters. The forwardthe seeking statements and information are based on certain basic expectations and assumptions made by the Company’s management. While Company management believes that the expectations and assumptions on which future statements and information are based are reasonable, it should not place undue hope going forward.looking for statements and information because there is no guarantee that they will be proven correct.

Future statements and information are provided for the purpose of providing information about the Company’s current expectations and management plans in relation to the future. Readers are warned that relying on such statements and information may not be appropriate for other purposes, such as making investment decisions. Since forwardthe seeking statements and information respond to future events and conditions, according to their nature they involve inherent risks and uncertainties. Actual results may differ materially from current expectations due to several factors and risks. Accordingly, readers should not place too much hope going forwardseeking statements and information contained in this publication. Readers are warned that the previous list of factors is not complete. The forward statements and information contained in the release of this news are made as of its date and no commitment is given to update the public or change any forward-looking statements or information, whether as a result of new information, future events or otherwise, unless required by applicable securities laws. Statements or information seen in the future contained in the release of this news are expressly qualified by this warning statement.



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SOURCE Gamelancer Gaming Corp.

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